AI Insights · Timothy · January 2025
Top 5 Educational Games on iOS in the US: Q4 2024
Explore the performance trends of the top educational games on iOS in the US during Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the top educational games on the iOS platform in the United States showed varied performance trends. According to data from Sensor Tower, these apps experienced fluctuations in downloads, revenue, and active user counts.
ABCmouse: Kids Learning Games by Age of Learning, Inc. saw a peak in weekly downloads at 38K towards the end of December. Revenue was highest in late November at approximately $393K, while weekly active users increased from 290K in early October to 294K by the end of December.
Lingokids - Play and Learn from Monkimun Inc had a notable increase in downloads, peaking at 48K in the last week of December. The app's revenue reached its highest at $345K in late November, and active users grew to 407K by early December before a slight decline.
Kids Learning Games - Kiddopia by Kiddopia, Inc. experienced a surge in weekly downloads, reaching 26K in late December. Revenue peaked at $237K in late November, and active users remained steady, fluctuating around 100K throughout the quarter.
Keiki Learning games for Kids by BENIPOL LIMITED saw a decrease in downloads, hitting a low of 11K in early December before rising to 20K by the end of the month. Revenue peaked in late November at $131K, while active users showed a moderate increase to 48K by the end of December.
Speech Blubs: Language Therapy from Blub Blub Inc. had a notable increase in downloads, peaking at 13K in the last week of December. Revenue reached its highest at $134K at the start of the quarter, and active users saw a significant rise to 11K by the year's end.
For more detailed insights and analysis, visit Sensor Tower's platform.